
Collect characters
Summon and unlock original AI characters with distinct looks, personalities, backstories and rarities — each one shaped uniquely by you.
COOMS is an AI-native anime universe where every character has a story, every choice leaves a memory, and every adventure becomes part of your collection. Characters remember you. Stories react to you. Worlds change because of you.


Summon and unlock original AI characters with distinct looks, personalities, backstories and rarities — each one shaped uniquely by you.

Branching AI fiction that reacts to your choices and remembers past events, relationships, items and world history.

Earn outfits, accessories, backgrounds, artifacts and Memory Cards — collectibles with real in-story utility, not just shelf value.

Characters inhabit shared settings with lore, factions and seasonal events. Your story is personal; the world is shared.



// Personalization without generating a new canonical character for every player. Canon is versioned, so authored updates never silently rewrite your history.





Obtain a character or meet one inside a story.
Chat, explore, quest and make consequential decisions.
Build affinity, uncover lore, change their personal history.
Earn currencies, outfits, illustrations and memories.
Unlock characters, locations, chapters and dynamics.

Structured interactive fiction: authored plot beats with AI-generated narration, dialogue and branching choices across scenes and chapters.

Open-ended conversation and roleplay with a persistent character. Intimate, spontaneous, no chapter required — and still remembered.

Sandbox exploration of a living setting. Travel, meet multiple characters, accept quests and trigger world events.

“I need you to understand something. If we open this book, there's no guarantee the academy will let either of us leave.”
Her fingers tighten around the book's worn leather cover. She glances toward the sealed door.

Aria remembered the night you promised to return to the observatory together.




Playable personalities, narrative routes, unique memories

Outfits, hairstyles, accessories, backgrounds

Significant story moments as persistent keepsakes

Items that unlock interactions, places and options
| Currency | Earned through | Used for |
|---|---|---|
| ◆ Coins | Stories, quests, daily activity | Common cosmetics, standard unlocks |
| ◆ Crystals | Purchases, achievements, limited rewards | Premium cosmetics, story packs |
| ◆ Memory Shards | Character milestones | Memory upgrades, special story unlocks |








Creators supply structured narrative data and art. COOMS provides AI inference, memory, the game engine, presentation and monetization infrastructure.
› a morally ambiguous detective in a cyberpunk city with slow-burn mystery and meaningful choices_
Characters and key narratives are earnable through play. Rarity is cosmetic.
Fixed-price cosmetics first. Clear odds and spending limits wherever randomness exists.
Characters will never guilt you, threaten to leave, or ask you to pay to make them feel better.
Characters are fiction. We don't claim real feelings or reward dependency.
Cross-player memory sharing and public galleries are always opt-in.
Age-appropriate defaults, moderation and reporting are platform requirements, not add-ons.
One character, one ten-chapter campaign, narrative memory and relationship progression.
Expanded roster, progression rewards, illustrated Memory Cards, fixed-price cosmetics.
Character creation, world templates, story editing, moderation tools, limited listings.
Cross-character stories, seasonal events, communities and permitted asset transfers.
An AI-native fiction platform: collect original anime characters with persistent memory, play branching stories that remember your choices, and take part in shared, evolving worlds.
Collecting is part of it, but the story is the core gameplay. Essential story arcs are never locked behind rare paid pulls.
Characters have structured, persistent memory, authored canon and real game state. Stories have plot, pacing and endings — and your choices create collectible Memory Cards.
We're building Phase 01 now: one character and a ten-chapter campaign. Waitlist members get first access.
Creator publishing is planned for Phase 03. Pick “Creator” when you join the waitlist and we'll invite you to early studio tests.

Join the waitlist for early access, a founding-player Memory Card, and a say in what Aetheris becomes.